Gamify your classroom: a field guide to game-based learning
Tipo de material:
- 978-1-4331-3502-6
- 0506 - TIC PARA LA GESTIÓN EDUCATIVA
- 371.334
Contenidos:
Games for learning. What are games?. Player types and motivation. Balanced design digital game. Platforms with learning games. Play and learning. Puzzles, games and digital toys. Teaching with minecraft. Game labs. Multiplayer learning. Gamificación. The teacher as designer. The student as designer. Making digital games. Geeking out and earning badges. Game to change the world.
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Notas | Fecha de vencimiento | Código de barras | |
---|---|---|---|---|---|---|---|---|
![]() |
Biblioteca Libros | LIBROS | UCG 371.334 FARg 16.688 (Navegar estantería(Abre debajo)) | Disponible | mmejia | 16688 |
Navegando Biblioteca Libros estanterías, Colección: LIBROS Cerrar el navegador de estanterías (Oculta el navegador de estanterías)
Games for learning. What are games?. Player types and motivation. Balanced design digital game. Platforms with learning games. Play and learning. Puzzles, games and digital toys. Teaching with minecraft. Game labs. Multiplayer learning. Gamificación. The teacher as designer. The student as designer. Making digital games. Geeking out and earning badges. Game to change the world.
2017
No hay comentarios en este titulo.
Iniciar sesión para colocar un comentario.